Temp to Perm
This game is loosely based on a temp job I had for a minute this summer. I wanted to start to explore the possibility space of being in a professional environment where your instruction is just to get rid of things.
I had a lot of fun tweaking the physics and throwing mechanics. This game is somewhat of a power fantasy because I had to use a time-consuming handtruck for all the huge glass and steel poster frames I had to transport. It was very difficult to texture my game, I've definitely learned my lesson about uniform walls.